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QuartzKnight

33 Game Reviews

5 w/ Responses

Such a creative idea for a platformer!

Surprisingly palayble

wow

Challenging little game, though losing the powerups upon a single hit seems too harsh, specially since you'll have to learn the patterns of new enemies after the bosses. Might as well not have them.

The difficulty spike at 99% is ridiculous, what comes before doesn't prepare you for it at all, and having to reach to it all the way from the checkpoint to be able to practice it is just too much for me.

The spikes blend in with the enviorement, even with the outline. I keep running face first into them, my brain just can't perceive them as anything other than background noise when the screen is scrolling.

Sick game, though the lack of fullscreen in a game that rewards you for moving your mouse along the edge of the screen is almost a deal breaker.

Why is theater mode no lnger a thing anyway?

Just came upon such an interesting bug. I left a game paused and came back to it about an hour later, the game became tremendously accelerated, at least 2x speed. It was actually quite fun and much more dificult, I think a hard mode with an accelerated timescale would be a nice adition.
Interestingly enough, after a couple games with the accelerated time the game became slowed down to a crawl!

Otherwise great little game.

jefvel responds:

Oh oops! It tries to catch-up if the framerate drops a bit, but i probably forgot to set a limit to that, so it's just running turbo speed until it was in time.

Thanks for playing!

Only one of the stalls was out of toilet paper? what palace of a school did you go to?

Seeing all the demos replay at once is so satisfying. Sometimes there is some discrepancy, though, some dead hands end up reaching the bride and some succesful hands hit something and drop the ring, I'm curious what causes these discrepancies.

Age 75, Other

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