The game is so hard to parse. Money and enemy projectiles look alike. The screen is super busy and walls are hard to tell apart from the background at a glance. It is easy to mistake Gary for an enemy since they have the same artstyle. The eye starts glowing before it is full so you have to look at the corner of the screen to see if your special is ready or not, and it is hard to tell when exactly the invulnerability from the special will end. Sometimes I don't even know what hit me, and considering how punishing each hit is that feels bad.